Added cross server matchmaking

added cross server matchmaking

Do I need a SQL Server for Roblox matchmaking?

No need for an external site hosting a SQL server, it would only add unnecessary external dependencies. Roblox datastores are the way to go. With a simple google search you should find relevant data. And with a simple search on the roblox wiki you can find the official guide for matchmaking.

How do you store matching data in a game?

As the datastore is shared between all Places (thus servers) in a Game, you can store the matching data there. For example: you have a list with all players available to matching, and let the server match between them when a new player is added.

Where can I find information about matchmaking in Roblox?

With a simple google search you should find relevant data. And with a simple search on the roblox wiki you can find the official guide for matchmaking. The guide offers all necessary information and even uncopylocked example places: Lobby and Arena

Where can I find information about matchmaking in Roblox?

With a simple google search you should find relevant data. And with a simple search on the roblox wiki you can find the official guide for matchmaking. The guide offers all necessary information and even uncopylocked example places: Lobby and Arena

How does my server work with multiple Roblox servers?

My server can either make a copy of the script for each roblox server, or function more like a universal script. When you game starts, you can request a new instance of your remote script which returns a session token. If you share this token between all your places, then each will have access to the same script.

Is there a way to interact with rōblox messages outside of game?

Someday, Rōblox could allow these messages to be interacted with outside the game instance using web sockets and/or HTTP pooling. It might not be a certainty though. UpdateAsync has a 6 second cooldown and throttles otherwise, any game over 1000 players can make this throttle almost instantly. This module has been updated!

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